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Gamehelpthroughtheages: Razlika med redakcijama
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mBrez povzetka urejanja |
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Vrstica 7: | Vrstica 7: | ||
'''Yellow counters''' represent your population. They can be in one of three places: | '''Yellow counters''' represent your population. They can be in one of three places: | ||
* on your | * on the cards on your tableau | ||
* on your available | * on your available worker pool | ||
* on your "yellow bank" -- when this is empty, you can no longer increase your available population | * on your "yellow bank" -- when this is empty, you can no longer increase your available population | ||
'''Blue counters''' represent food or resources. They can be in two places: | '''Blue counters''' represent food or resources. They can be in two places: | ||
* on your farms or mines | * on your farms or mines | ||
* on your "blue bank" -- when this is empty, you can no longer produce | * on your "blue bank" -- when this is empty, you can no longer produce food or resources | ||
Building up your civilisation: | Building up your civilisation: |
Redakcija: 05:05, 18. julij 2014
During your turn, you may spend your civil actions to:
- pick cards from the card rows (if you have room in your hand)
- play cards to your tableau
- increase your population
- build/upgrade farms, mines, or urban buildings
- but building/upgrading military units uses your military actions
Yellow counters represent your population. They can be in one of three places:
- on the cards on your tableau
- on your available worker pool
- on your "yellow bank" -- when this is empty, you can no longer increase your available population
Blue counters represent food or resources. They can be in two places:
- on your farms or mines
- on your "blue bank" -- when this is empty, you can no longer produce food or resources
Building up your civilisation:
- Food lets you move workers from your yellow bank to your available worker pool.
- Resources let you move workers from your available worker pool to a card on your tableau.
- Science (light bulbs) lets you move cards from your hand to your tableau.
- When your population grows, you will need to produce more happiness or your workers will stop working.
- Producing culture will earn you victory points.
- Producing more military strength will protect you from raids or wars.
There are 3 versions of Through the Ages:
- Simple plays through Age I
- Advanced plays through Age II, and introduces political actions (colonies and raids), unhappiness, and corruption
- Complete plays through Age III, and introduces wars